token
$DISASM has one job: it creates combos. playing stays free for everyone. the whole loop is four steps.
create
burn $DISASM to create a combo. it is yours forever.
who you · 1m tokens, once
play
once it is created, anyone plays it free in the browser. no wallet, no install.
who anyone · costs nothing
split
every 3h the trading fees split in two: 50% combo creators by playtime, 50% infrastructure (servers, game streaming).
who automatic · every 3h
vote
once 75% of the combos are created, holders vote which game joins next. each new game adds 28 new combos to create.
who holders · one game at a time
no promises. fees come from trading and can be small or zero. nothing here is financial advice.
price
- exact
- 1,000,000 tokens
- you pay by
- burning them. they are gone for good
- you get
- the combo, forever. your wallet on its page
- then
- anyone plays it free
- if all 182 are created
- 182m burned · 18.2% of the 1b supply
- created
- 1 / 182
- not yet
- 181
- burned
- 0
each created combo burned its price once. the rest wait for an owner.
treasury
every trade pays a small fee into the treasury. every 3h it splits, the same way every time, and every payout goes on chain with its transactions. there is no buyback. creating a combo burns its price on the spot: 182 combos at 1m each is 18.2% of the supply.
- 50%combo creators
shared between creators by how long people play each combo. sessions under 60 s and a creator's own play do not count.
- 50%infrastructure
the servers and the game streaming that send you the games. some worlds are big downloads.
| split | time | fees in | creators 50% | infra 50% | tx |
|---|
no splits yet.
every 3h split lands here with its transaction, so anyone can check it.
contract
- chain
- solana
- platform
- pump.fun
- ticker
- $DISASM
- supply
- 1b
- official ca
- only on this site
fake addresses will show up. the official ca is always the one on this site.